A Maccabean Campaign Game - Judea 166 BCE to 160 BCE - by Nic Birt This campaign game is set up for the player to control the Maccabean forces while the Seleucid forces are controlled by a solo 'Ancient Intuition' (AI) system. The campaign was designed to set up campaign battles which could be resolved with miniature battle games using the De Bellis Antiquitatis rules with the campaign map guiding the terrain for each battlefield setup. However, the campaign battles can alternatively be resolved within the Maccabeus rules, or by using other Ancients wargame rules. Set-up: A bronze Tax Coin...